Table of Contents
Welcome to the DOSBox Staging wiki!
DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
It is a (mostly) drop-in replacement for older DOSBox versions—your existing configurations will continue to work, and you will have access to many advanced features.
For a detailed description of the project's scope, please refer to the About page on our website.
This wiki is maintained by contributors with some involvement from the core DOSBox Staging dev team (e.g., the development-related pages are maintained by the dev team). Note that parts of the wiki might contain out-of-date information. For up-to-date information about the current stable release, please refer to the Getting started guide and our official release notes.
If you wish to become a contributor to make edits to this wiki, please read our Code of conduct first, then contact us on Discord or raise a discussion ticket so we can add you to the project as an external contributor. Please also contact us on these channels if you spot any inaccuracies our outdated information.
General
How-to's
- Adding utilities
- Applications
- Config file examples
- Dual-mouse gaming
- Getting started
- Instant launch
- Joysticks and Gamepads
- Keymapper
- Multiplayer & serial ports
- Windows
Lists
- AUTOTYPE candidates
- CDDA / GUS / MIDI games
- DOS/32A compatibility
- Dual OPL2 and OPL3 games
- Games with enhanced Tandy & PCjr graphics and sound
- Shaders
- Special keys
Audio
- Audio mixer signal flow diagram
- Audio configuration recommendations
- GUS enhancements
- MIDI
- Sound cards
- True 16-bit audio games
Video
Issues
Dev
- How to contribute
- Release process
- Audio tests
- CPU tests
- DOS tests
- Input tests
- Performance tests
- Video tests — Video modes
- Video tests — CRT shaders
- Video tests — Presentation
- Learning DOS programming
- Intel compiler tips