Table of Contents
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This is a list of games that use the enhanced graphics and sound capabilities of the PCjr and earlier Tandy line of computers.
Although not marketed as such, the original Tandy 1000 was basically a clone of the failed PCjr, and thus inherited its enhanced graphics and sound capabilities:
- EGA-like low-resolution graphics (320×200 with all 16 CGA colours)
- Enhanced "Tandy 3 Voice" / "PCjr 3 Voice" sound (in reality, this meant up to 5 voices as there was an extra noise channel too, and the PC speaker routed to the same output was sometimes utilised as an additional voice)
- Later Tandy models added digital sound capabilities via a mono 8-bit DAC (this is rarely used by games)
PCjr and Tandy machines are mostly compatible with the IBM PC, so games that can be run on them but don't use their enhanced graphics or sound capabilities are not to be included in this list (e.g. games that only use CGA graphics these machines are backwards-compatible with, and the PC speaker for audio).
Legend:
- 🟢 – Has support for enhanced Tandy/PCjr graphics or sound
- 🟠 – Has Tandy/PCjr exclusive graphics which is different from, but inferior to the EGA version
- E – Also has EGA support
- A – Also has support for Adlib or other sound cards
- D – Tandy DAC support (supports the Tandy DAC but not the Sound Blaster for digital audio)
| Title | PCjr graphics | Tandy graphics | PCjr sound | Tandy sound | Notes |
|---|---|---|---|---|---|
| 4x4 Off-Road Racing | - | 🟢 E | - | 🟢 | |
| 688 Attack Sub | - | 🟢 E | - | 🟢 A | Tandy digital sound without DAC |
| AAARGH! | - | 🟢 E | - | 🟢 | |
| Abrams Battle Tank | - | 🟢 E | - | 🟢 | |
| Action Fighter | - | 🟠 | - | 🟢 | Tandy release required for Tandy graphics and sound support; Tandy graphics use 160x200x16 mode; Tandy sound only works with Tandy graphics |
| Airborne Ranger | - | 🟢 E | - | 🟢 | |
| Arcticfox | - | 🟢 | - | 🟢 | |
| Arkanoid | - | 🟢 E | - | 🟢 | |
| Battle Chess | - | 🟢 E | - | 🟢 | 16-color version; Tandy digital sound without DAC |
| BattleTech: The Crescent Hawks' Revenge | - | 🟢 E | - | 🟢 A | Tandy digital sound without DAC |
| BattleTech: The Crescent Hawk's Inception | - | 🟢 E | - | 🟢 | |
| Big Bird's Special Delivery | 🟢 | - | - | - | PCjr Only; CBS Software release only; Hi-Tech re-release is CGA only |
| Black Cauldron, The | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Blue Angels: Formation Flight Simulation | - | 🟠 | - | 🟢 | Composite color graphics look best on Tandy |
| Championship Baseball | - | 🟢 | - | - | |
| Curse of the Azure Bonds | - | 🟢 E | - | 🟢 | |
| Demon Stalkers | - | 🟢 E | - | 🟢 | Graphics will not display correctly with 768K of RAM, 640K should be used |
| Donald Duck's Playground | 🟢 E | 🟢 E | 🟢 | 🟢 | DOS version may not have been released at retail |
| Duck Tales: Quest for the Gold | - | 🟢 E | 🟢 | 🟢 | Tandy 1000RL only displays CGA colors; graphics will not display correctly with 768k of ram, 640k should be used |
| Dungeon Quest | 🟢 | 🟢 | - | - | Requires BASIC interpreter with support for PCjr/Tandy graphics, a.k.a The Dungeon Master’s Assistant |
| Ernie's Magic Shapes | 🟢 | - | - | - | PCjr only; CBS Software release only; Hi-Tech re-release is CGA only |
| Falcon | - | 🟢 | - | 🟢 | Later release |
| Football (subLogic) | 🟢 | - | - | - | |
| GATO | - | 🟢 | - | - | Later release |
| Gauntlet | 🟠 | 🟠 | - | - | Unique 4 Color Tandy/PCjr graphics |
| Gauntlet II | - | 🟢 E | - | 🟢 D | Special disk required for Tandy DAC support (not available in any archive) |
| GFL Championship Football | - | 🟢 | - | - | |
| Gold Rush! | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Gunship | - | 🟢 | - | 🟢 | 16-color version; Tandy digital sound without DAC |
| Hardball | - | 🟢 E | - | - | Special Tandy release or upgrade disk required |
| Impossible Mission II | - | 🟠 | - | - | Early version only supports CGA |
| Indianapolis 500: The Simulation | - | 🟠 | - | 🟢 | Tandy graphics uses 160x200x16 mode; different graphics drivers for CGA and Tandy composite |
| Jet | 🟠 | 🟠 | - | - | EGA uses 640x350 graphics |
| Jet Version 2.0 | 🟠 | 🟠 | - | - | EGA uses 640x350 graphics |
| Jordan vs Bird: One on One | - | 🟢 E | - | 🟢 | Tandy digital sound without DAC |
| King's Quest II: Romancing the Throne | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| King's Quest III: To Heir is Human | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| King's Quest IV: The Perils of Rosella (AGI) | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| King's Quest: Quest for the Crown | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Kings of the Beach | - | 🟢 E | - | 🟢 A | Tandy digital sound without DAC |
| L'Affaire... | - | 🟢 | - | - | |
| Laser Surgeon: The Microscopic Mission | - | 🟢 | - | - | Supports EGA but with 4-color palette |
| Leisure Suit Larry in the Land of the Lounge Lizards | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Manhunter 2: San Francisco | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Manhunter: New York | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Maniac Mansion | - | 🟠 | - | 🟢 | Tandy uses blockier font |
| Maniac Mansion Enhanced Version | - | 🟢 E | - | 🟢 | Improved sound over non-enhanced version |
| Mavis Beacon Teaches Typing! | - | 🟢 | - | - | Later release supports EGA |
| Mickey's Space Adventure | 🟢 | 🟢 | - | - | |
| Mixed-Up Mother Goose | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Modem Wars | - | 🟢 E | - | 🟢 | |
| Ninja | - | 🟢 | - | - | |
| Outrun | - | 🟢 E | - | 🟢 D | Two later versions support Tandy DAC with different voices; one male, one female |
| Personal Deskmate | - | 🟢 | - | - | |
| Personal Deskmate 2 | - | 🟢 | - | 🟢 | |
| Police Quest: In Pursuit of the Death Angel | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Pool of Radiance | - | 🟢 E | 🟢 | - | |
| Revenge of Defender | - | 🟢 E | - | - | Only US release supports Tandy and MCGA/VGA graphics |
| Rick Dangerous | - | 🟠 | - | 🟢 | |
| Robot Rascals | - | 🟢 E | - | 🟢 | |
| Sargon V: World Class Chess | - | 🟠 | - | 🟢 | Tandy 640x200x16 video uses different colors than EGA 640x200x16 |
| Sea Hunt | 🟢 | 🟢 | 🟢 | 🟢 | |
| Sentinel Worlds I: Future Magic | - | 🟢 E | - | 🟢 | |
| Shogun | - | 🟢 E | - | 🟢 | Virgin Games, not Infocom |
| SimCity | - | 🟢 E | - | 🟢 D | Tandy DAC or Covox Sound Master only for certain digital sounds |
| Skate or Die | - | 🟢 E | - | 🟢 | Tandy digital sound without DAC |
| Snow Strike | - | 🟢 E | - | 🟢 | Requires original Tandy 1000 keyboard on original hardware; Tandy digital sound without DAC; graphics will not display correctly with 768K of RAM, 640K should be used |
| Soko-Ban | 🟢 | - | 🟢 | - | |
| Space Quest II: Chapter II - Vohaul's Revenge | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Space Quest III: The Pirates of Pestulon | 🟢 E | 🟢 E | 🟢 | 🟢 D | Digital sound only (officially) available with Tandy TL/SL driver |
| Space Quest: Chapter I - The Sarien Encounter | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Star Rank Boxing II | - | 🟢 | - | - | |
| Starflight | - | 🟢 | - | - | Later release supports EGA but reported as buggy |
| Strike Fleet | - | 🟢 E | - | 🟢 | |
| Stuart Smith's Adventure Construction Set | - | 🟢 E | - | 🟢 | |
| Test Drive | - | 🟢 E | - | - | Special Tandy release or upgrade disk required |
| The Crimson Crown | 🟢 | - | 🟢 | - | |
| The Three Stooges | - | 🟢 E | - | 🟢 | |
| Thexder | 🟢 E | 🟢 E | 🟢 | 🟢 | |
| Transylvania | 🟢 | - | 🟢 | - | |
| Ultima II: Revenge of the Enchantress | 🟢 | - | - | - | PCjr composite support; rare PCjr exclusive; no hard drive support |
| US History: Western Settlement to Modern Day | 🟢 | - | 🟢 | - | |
| Vegas Jackpot | - | 🟢 | - | - | |
| Webster: The Word Game | 🟢 | 🟢 | - | - | |
| Wilderness: A Survival Adventure | 🟢 | - | - | - | Arguable PCjr composite support |
| Will Harvey's Zany Golf | - | 🟢 E | - | 🟢 | |
| Wings of Fury | - | 🟢 E | - | 🟢 D | Hangs on TL/3, RLX, and later systems |
| World Tour Golf | - | 🟢 | - | - | Supports EGA but with 4-color palette |
| Zak McKracken and the Alien Mindbenders | - | 🟠 | - | 🟢 | Tandy uses blockier font |
| Zak McKracken and the Alien Mindbenders Enhanced Version | - | 🟢 E | - | 🟢 | Sounds identical to lower resolution version |
Sources
General
How-to's
- Adding utilities
- Applications
- Config file examples
- Dual-mouse gaming
- Getting started
- Instant launch
- Joysticks and Gamepads
- Keymapper
- Multiplayer & serial ports
- Windows
Lists
- AUTOTYPE candidates
- CDDA / GUS / MIDI games
- DOS/32A compatibility
- Dual OPL2 and OPL3 games
- Games with enhanced Tandy & PCjr graphics and sound
- Shaders
- Special keys
Audio
- Audio mixer signal flow diagram
- Audio configuration recommendations
- GUS enhancements
- MIDI
- Sound cards
- True 16-bit audio games
Video
Issues
Dev
- How to contribute
- Release process
- Audio tests
- CPU tests
- DOS tests
- Input tests
- Performance tests
- Video tests — Video modes
- Video tests — CRT shaders
- Video tests — Presentation
- Learning DOS programming
- Intel compiler tips