Table of contents
Dual OPL2 games
Certain games can play stereo AdLib sound utilising the two OPL2 chips found on the Sound Blaster Pro 1.0 card. This is referred to as "dual OPL2 mode" where one chip is responsible for the left audio channel, and the other for the right.
Note that although the Sound Blaster Pro 2.0 and later models have an OPL3 (or compatible) chip onboard supporting stereo operation, games specifically targeting the Pro 1.0 cannot play dual OPL2 music on these later OPL3-equipped cards. Instead, the default OPL2 compatibility mode of the OPL3 is used to play the mono OPL2 soundtrack.
To enable dual OPL2 sound in supporting games, you'll need to set Sound Blaster Pro 1.0 emulation in DOSBox (sbtype = sbpro1 in the [sblaster] section), then select Sound Blaster Pro in the game's sound setup utility (in the majority of cases, these games don't refer to the card as "Pro 1.0" as they were written before "Pro 2.0" was released).
Inclusion criteria
The criteria for inclusion is that the games on the list must utilise dual OPL2 mode and produce an audibly different sound in sbpro1 mode compared to the single OPL2 (mono) operation with sb1 or sb2 modes selected. This might not always be a very noticeable stereo panning of the instruments (e.g. Ultima Underworld, Elvira I); in some case we only get a subtle stereo effect in dual OPL2 mode (e.g. Space Quest 3),
Note that some of these games might also support stereo sound on an OPL3 chip with Sound Blaster Pro 2.0 or Sound Blaster 16 emulation.
Accuracy
The list has been collected from various sources and only a small percentage of entries have been verified. Also, it most likely only lists a small fraction of all games with dual OPL2 support as this is not a well-researched subject (most people go for the General MIDI or MT-32 options these days).
In order to turn this into an accurate list, please add 🟢 after the entries where you have personally verified dual OPL2 support.
Games with dual OPL2 sound support
| Game | Verified | Comments |
|---|---|---|
| 11th Hour, The | ||
| 1990 Christmas Card | ||
| Amberstar | ||
| Azrael's Tear | ||
| B-17 Flying Fortress | ||
| Battle Isle 2200 | ||
| BattleTech: The Crescent Hawks' Revenge | 🟢 | Select "Sound Blaster" as Music Device |
| Blackthorne | 🟢 | select SBPro for music & digitized sound card |
| Body Blows | ||
| Castle of Dr. Brain | ||
| Cobra Mission | 🟢 | |
| Command Adventures: Starship | ||
| Conquests of the Longbow: The Legend of Robin Hood | ||
| Darklands | ||
| David Leadbetter's Greens | ||
| Death Gate | ||
| Der Clou (The Clue!) | ||
| Discworld | ||
| Dragonsphere | ||
| Dune II | ||
| Dungeon Master II: The Legend of Skullkeep | 🟢 | |
| EcoQuest: The Search for Cetus | ||
| Elvira: Mistress of the Dark | 🟢 | |
| F-117A Nighthawk Stealth Fighter 2.0 | ||
| F-15 Strike Eagle III | ||
| Fleet Defender | ||
| Formula One Grand Prix | ||
| Gobliins 2 | ||
| Gods | ||
| Golden Axe | ||
| Gunship 2000 | ||
| Harrier Jump Jet | ||
| Heroes of Might and Magic 2 | ||
| Hi-Octane | ||
| Hocus Pocus | ||
| Hoyle's Official Book of Games Volume 3 | ||
| Indiana Jones and the Fate of Atlantis | ||
| Inherit The Earth: Quest For The Orb | ||
| Jill of the Jungle | 🟢 | Select "Sound Blaster" as Music Device |
| Jones in the Fast Lane | ||
| King's Quest V | ||
| Knights of Xentar (Dragon Knight III) | 🟢 | |
| Legend of Kyrandia Book 1 | 🟢 | |
| Leisure Suit Larry 1 VGA | ||
| Leisure Suit Larry 5 | ||
| Leisure Suit Larry 6 | ||
| Lord of the Rings Volume 1 | ||
| Lord of the Rings Volume 2 | ||
| Master of Magic | ||
| Master of Orion | ||
| Mixed-Up Mother Goose | ||
| Mixed-up Fairy Tales | ||
| Pirates! Gold | ||
| Police Quest III | ||
| Prince of Persia 2 | ||
| Quest for Glory II | 🟢 | |
| Quest for Glory IV | ||
| Return of the Phantom | ||
| Settlers II | ||
| Sid Meier's Civilization | ||
| Sid Meier's Colonization | ||
| Sid Meier's Railroad Tycoon Deluxe | 🟢 | |
| Silpheed | ||
| Space Quest 3 | 🟢 | |
| Space Quest I VGA | ||
| Space Quest IV | ||
| Special Forces | ||
| Star Wars: Dark Forces | ||
| Stone Age | ||
| Street Fighter II | ||
| Strike Commander | ||
| Stronghold | ||
| Summer Challenge | ||
| Supaplex | ||
| System Shock | ||
| Theme Hospital | ||
| Ultima Underworld | 🟢 | |
| Ultima Underworld II | ||
| William Shatner's TekWar | ||
| Wing Commander | ||
| Winter Challenge | ||
| Witchhaven | ||
| Witchhaven II | ||
| Wolf | ||
| X-Com: UFO Defense | ||
| Xatax | ||
| Z |
OPL3 games
The Sound Blaster Pro 2.0, Sound Blaster 16 and later models have an OPL3 (or compatible) chip onboard supporting stereo operation and more advanced sound FM synthesis. Games rarely utilised these advanced OPL3 features; most simply use the default OPL2 compatibility mode of the OPL3 to play back a mono OPL2 soundtrack. This was presumably done to ensure backwards compatibility with Sound Blaster Pro 1.0 and earlier cards.
To enable OPL3 sound in supporting games, you'll need to set Sound Blaster Pro 2.0 or Sound Blaster 16 emulation in DOSBox Staging (sbtype = sbpro2 or sbtype = sb16 in the [sblaster] section), then select Sound Blaster Pro 2.0 or Sound Blaster 16 in the game's sound setup utility. In rarer cases, you might need to select some "OPL3 music" or similar option.
Note that the Windows 3.11 MIDI synthesiser also uses stereo OPL3 features—we're not listing Windows 3.x games here as all games that use MIDI music would qualify.
| Game | Comments |
|---|---|
| Cybersphere | |
| Dark Forces | |
| Darklands | |
| Descent | |
| Descent 2 | if CD Audio is disabled |
| Doom | needs DMXOPTION=-phase -opl3 env var |
| Doom 2 | needs DMXOPTION=-phase -opl3 env var |
| Dune | on Adlib Gold |
| Dungeon Master 2 | |
| Fleet Defender | |
| FlixMix | |
| Gabriel Knight 1 | |
| Hexen | needs DMXOPTION=-phase -opl3 env var |
| King's Quest VI | |
| Lost Vikings | |
| Magic Carpet 2 | |
| Sam & Max Hit the Road | |
| Settlers 2 | |
| Sid Meier's Civilization needs new sound drivers | |
| SimCity 2000 | |
| SlipSpeed | |
| Stonekeep | |
| System Shock | |
| Tetris Classic | |
| Theme Hospital | |
| Tie Fighter | |
| WarCraft 2 | |
| Xatax |
Sources
General
How-to's
- Adding utilities
- Applications
- Config file examples
- Dual-mouse gaming
- Getting started
- Instant launch
- Joysticks and Gamepads
- Keymapper
- Multiplayer & serial ports
- Windows
Lists
- AUTOTYPE candidates
- CDDA / GUS / MIDI games
- DOS/32A compatibility
- Dual OPL2 and OPL3 games
- Games with enhanced Tandy & PCjr graphics and sound
- Shaders
- Special keys
Audio
- Audio mixer signal flow diagram
- Audio configuration recommendations
- GUS enhancements
- MIDI
- Sound cards
- True 16-bit audio games
Video
Issues
Dev
- How to contribute
- Release process
- Audio tests
- CPU tests
- DOS tests
- Input tests
- Performance tests
- Video tests — Video modes
- Video tests — CRT shaders
- Video tests — Presentation
- Learning DOS programming
- Intel compiler tips