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Map Editor Key Bindings
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11
Map Editor Key Bindings
Gustavo Ramos Rehermann edited this page 2020-10-02 15:21:22 -03:00
Contents
- General
- General 2D Mode
- Lines Mode
- Sectors Mode
- Things Mode
- General 3D Mode
- 3D Mode Camera
- 3D Mode Light Level
- 3D Mode Offsets
- 3D Mode Scaling
- 3D Mode Walls
- 3D Mode Flats
- 3D Mode Things
General
These shortcuts are either situational or can be used no matter what the current edit mode is.
| Action | Default Keys | Description |
|---|---|---|
| Accept edit | Enter |
- |
| Cancel edit | Escape |
- |
| Toggle 3d mode | Q |
- |
| Take Screenshot | Ctrl+Shift+P |
- |
General 2D Mode
These shortcuts can be used in any 2D editing mode (Vertices, Lines, Sectors or Things)
| Action | Default Keys | Description |
|---|---|---|
| Clear selection | C |
- |
| Pan view | Mouse3Ctrl+Space |
- |
| Toggle item move mode | Z |
- |
| Zoom in (towards mouse) | MWheelUp |
- |
| Zoom out (towards mouse) | MWheelDown |
- |
| Zoom in (towards screen center) | + |
- |
| Zoom out (towards screen center) | - |
- |
| Zoom in, show current object | Shift++Shift+MWheelUp |
- |
| Zoom out, show full map | Shift+-Shift+MWheelDown |
- |
| Scroll left | Left |
- |
| Scroll right | Right |
- |
| Scroll up | Up |
- |
| Scroll down | Down |
- |
| Increment grid level | [ |
- |
| Decrement grid level | ] |
- |
| Vertices mode | V |
- |
| Lines mode | L |
- |
| Sectors mode | S |
If already in a sector edit mode, cycles to the next sector edit mode (Normal → Floors → Ceilings) |
| Things mode | T |
- |
| Cycle flat type | Ctrl+F |
- |
| Split nearest line | Ctrl+Shift+S |
- |
| Lock/unlock hilight | Ctrl+H |
- |
| Begin line drawing | Space |
- |
| Begin shape drawing | Shift+Space |
- |
| Create object | Insert |
- |
| Delete object | Delete |
- |
| Copy object properties | Ctrl+Shift+C |
- |
| Paste object properties | Ctrl+Shift+V |
- |
| Begin object edit | E |
See object edit for more info |
Lines Mode
These shortcuts can only be used when in lines edit mode
| Action | Default Keys | Description |
|---|---|---|
| Change texture(s) | Ctrl+T |
Opens the quick texture selector |
| Flip line(s) | F |
- |
| Flip line(s) but not sides | Shift+F |
- |
| Begin tag edit | Shift+T |
- |
Sectors Mode
These shortcuts can only be used when in sectors edit mode
| Action | Default Keys | Description |
|---|---|---|
| Light level up 16 | ' |
If the map is in UDMF format with ZDoom extensions enabled, the behaviour changes depending on the sector edit mode: |
| Light level up 1 | Shift+' |
See above |
| Light level down 16 | ; |
See above |
| Light level down 1 | Shift+; |
See above |
| Floor height up 8 | Ctrl+> |
- |
| Floor height up 1 | Ctrl+Shift+> |
- |
| Floor height down 8 | Ctrl+< |
- |
| Floor height down 1 | Ctrl+Shift+< |
- |
| Ceiling height up 8 | Alt+> |
- |
| Ceiling height up 1 | Alt+Shift+> |
- |
| Ceiling height down 8 | Alt+< |
- |
| Ceiling height down 1 | Alt+Shift+< |
- |
| Height up 8 | > |
Behaviour depends on the sector edit mode: |
| Height up 1 | Shift+> |
See above |
| Height down 8 | < |
See above |
| Height down 1 | Shift+< |
See above |
| Change texture(s) | Ctrl+T |
Behaviour depends on the sector edit mode: |
| Join sectors | J |
- |
| Join sectors (keep lines) | Shift+J |
- |
Things Mode
These shortcuts can only be used when in things edit mode
| Action | Default Keys | Description |
|---|---|---|
| Change type | Ctrl+T |
Opens the thing type browser for the currently selected thing(s) |
| Quick angle edit | D |
Begins quick angle edit mode for the currently selected thing(s) |
General 3D Mode
| Action | Default Keys | Description |
|---|---|---|
| Toggle fog | F |
- |
| Toggle full brightness | B |
- |
| Adjust brightness | Shift+B |
- |
| Toggle camera gravity | G |
- |
| Release mouse cursor | Tab |
- |
| Clear selection | C |
- |
| Toggle thing display | T |
Cycles between 3 thing display modes: |
| Cycle thing render style | Shift+T |
Cycles between 3 thing render modes: |
| Toggle hilight | H |
Cycles between 3 hilight render modes: |
| Copy texture or thing type | Ctrl+CMouse3 |
Depends on the currently hilighted object: |
| Paste texture or thing type | Ctrl+VShift+Mouse3 |
- |
| Toggle information overlay | I |
- |
| Quick Texture | Ctrl+T |
Begins quick texture selection mode |
3D Mode Camera
Camera movement speed is doubled if Shift is held down
| Action | Default Keys | Description |
|---|---|---|
| Camera forward | W |
- |
| Camera backward | S |
- |
| Camera strafe left | A |
- |
| Camera strafe right | D |
- |
| Camera move up | Up |
- |
| Camera move down | Down |
- |
| Camera turn left | Left |
- |
| Camera turn right | Right |
- |
3D Mode Light Level
| Action | Default Keys | Description |
|---|---|---|
| Sector light level up 16 | ' |
- |
| Sector light level up 1 | Shift+' |
- |
| Sector light level down 16 | ; |
- |
| Sector light level down 1 | Shift+; |
- |
| Toggle linked flat light levels | Ctrl+L |
Only has an effect if the map format is UDMF with ZDoom extensions enabled. When flat light levels are unlinked, the above shortcuts will behave differently depending on what is hilighted: |
3D Mode Offsets
Note: Numpad keys assume NumLock is on
| Action | Default Keys | Description |
|---|---|---|
| X offset up 8 | Numpad 4 |
- |
| X offset up 1 | Shift+Numpad 4 |
- |
| X offset down 8 | Numpad 6 |
- |
| X offset down 1 | Shift+Numpad 6 |
- |
| Y offset up 8 | Numpad 8 |
- |
| Y offset up 1 | Shift+Numpad 8 |
- |
| Y offset down 8 | Numpad 2 |
- |
| Y offset down 1 | Shift+Numpad 2 |
- |
3D Mode Scaling
| Action | Default Keys | Description |
|---|---|---|
| X scale up (large) | Ctrl+Numpad 4 |
- |
| X scale up (small) | Ctrl+Shift+Numpad 4 |
- |
| X scale down (large) | Ctrl+Numpad 6 |
- |
| X scale down (small) | Ctrl+Shift+Numpad 6 |
- |
| Y scale up (large) | Ctrl+Numpad 8 |
- |
| Y scale up (small) | Ctrl+Shift+Numpad 8 |
- |
| Y scale down (large) | Ctrl+Numpad 2 |
- |
| Y scale down (small) | Ctrl+Shift+Numpad 2 |
- |
3D Mode Walls
| Action | Default Keys | Description |
|---|---|---|
| Toggle linked wall offsets | Ctrl+O |
Only has an effect if the map format is UDMF with ZDoom extensions enabled. When linked wall offsets is turned off, changing offsets or scaling via the above shortcuts will only affect the hilighted/selected wall parts (eg. upper texture only) |
| Auto-align textures on X | Ctrl+A |
- |
| Reset wall (offsets and scaling) | R |
- |
| Toggle lower unpegged | L |
- |
| Toggle upper unpegged | U |
- |
3D Mode Flats
| Action | Default Keys | Description |
|---|---|---|
| Height up 8 | Numpad +MWheelUp |
- |
| Height up 1 | Shift+Numpad +Shift+MWheelUp |
- |
| Height down 8 | Numpad -MWheelDown |
- |
| Height down 1 | Shift+Numpad -Shift+MWheelDown |
- |
3D Mode Things
| Action | Default Keys | Description |
|---|---|---|
| Remove | Delete |
- |
| Z up 8 | Numpad 8 |
- |
| Z up 1 | Shift+Numpad 8 |
- |
| Z down 8 | Numpad 2 |
- |
| Z down 1 | Shift+Numpad 2 |
- |
Latest Release: 3.2.4
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